By Ben Curtin on February 10th, 2012
By Ben Curtin on September 23rd, 2011
This video demonstrates the creation and modification of primitives. I’ll use several primitives to create a simple desk lamp and then apply modifiers to the primitives to better model the necessary shapes. Along the way, I’ll also demonstrate a few tricks to make modeling easier. Prepared and narrated by Chad Miller.
By Ben Curtin on September 14th, 2011
This video demonstrates one method for creating a Daylight System in 3ds Max. The Daylight System command is a simple tool for adding realistic lighting and shadows to a scene. I’ll also cover a technique for creating a custom sky map to replace the generic one created by default. Prepared and narrated by Chad Miller.
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