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Solid Body Patterning

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The solid bodies that can be created in a part model in 2010 have so much to offer. I have recently been visiting with a number of customers and keep finding new ways to take advantage of this great feature. Most times we think that the patterning of components must be done in the assembly environment. Using the solid bodies creation and the feature patterning tool you can do this at the part level. This is a very effective way to control component patterns.

Learn more by watching the video here

Added By Rodney, another one of those CAD Geeks.

Working with Multi-Body a Few Good Reasons

With the release of Autodesk Inventor 2010 a great new feature was added called Multi-body or the ability for us to create multiple solid bodies within a single part file. I believe their are a few good reasons to add this to our workflows:

1. Skeletal Layouts

2. Plastic Part Design

3. True “Top Down” Design Approach

4. More Options than Working with Derive Component

5. Similar to Designing in ‘MDT” Mechanical Desktop


Let’s take a look!!!
http://www.screencast.com/t/282UBfTwfY80
Created by Dave one of the Cad Geeks

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