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Surface Import and Edit in Inventor

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Have you ever needed to import surface based geometry from another CAD system and manipulate it. In the past this could be quite a painful process, but with Autodesk’s latest technologies, it is becoming much easier.

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3D Annotations in Inventor 2012

One step closer to paperless?  There is a 3D annotation tool on Autodesk Labs that works in Inventor 2012.  This could be the next step to paperless manufacturing, but at a minimum will allow engineers and designers properly define a model prior to any 2D detail drawings being created.  When it comes to design intent, this will allow a more collaborative design and detailing process.

Check out the latest utility here: http://labs.autodesk.com/utilities/inventor3da/

Autodesk Moldflow Adviser Design Plug-in for Inventor

This new plug-in into Inventor and Inventor LT 2012 can provide near real time feedback to design decisions you make, while you are developing the plastic product. You will get direct feedback on how the design desisions impact the manufacturability, cost and sustainability of the product. The easy to interpret feedback can ensure that the design process moves in the right direction and that the part is developed to conform to plastic part design guidelines.

Video Link: Autodesk Moldflow Adviser Design Plug-in for Inventor

3ds Max 2012 – Creating and Modifying Objects

This video demonstrates the creation and modification of primitives. I’ll use several primitives to create a simple desk lamp and then apply modifiers to the primitives to better model the necessary shapes. Along the way, I’ll also demonstrate a few tricks to make modeling easier. Prepared and narrated by Chad Miller.

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Factory Design Suite – Working with Elevations and Sub-Layouts

I have run across a common misconception about the Factory Design Suite and that is it’s ability to work with elevations.  This post will talk about a few different ways to work with elevations and some of the functionality that lives inside of this unique set of tools.  The main tool I will use is creating sub-layouts that I relate back to layers but really they are sub-assemblies.  When creating a sub-layout you have the ability to offset the original flush constraint (consider it a work plane) any positive or negative distance.  Take a look at the video and like always if you have any questions please feel free to reach out to the cadgeek team. CAD.Geeks@tatatechnologies.com

Video Link: Factory Design Suite – Working with Elevations and Sub-Layouts

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